Unity XR Projects Collection
Project 1: AR Dodging Game
An AI-enhanced AR-based dodging game where a character spawns on a detected playing card. The objective is to dodge incoming objects using spatial awareness and quick reflexes, powered by advanced pattern recognition algorithms.
- AR Technology: AR and XR+ software for intelligent card pattern detection and character rendering
- Platform: Unity engine with advanced AR capabilities
- AI Features: Adaptive difficulty and object trajectory prediction
Project 2: VR Gladiator Arena
An immersive VR gladiator experience where players battle through waves of enemies in an arena setting. Players can grab weapons, utilize combat mechanics, and collect power-ups while surviving increasingly challenging waves.
- Platform: Unity with VR optimization
- XR Integration: XR package for advanced rigging and interaction mechanics
- AI Systems: Intelligent enemy AI with adaptive combat behaviors
Project 3: AR Tower Defense with Photogrammetry
The most ambitious project combining AR, photogrammetry, and AI-driven gameplay. Players place game boards in real environments, with enemies generated from LIDAR-scanned 3D models created through photogrammetry.
- Platform: Unity with advanced AR integration
- 3D Modeling: Meshroom software for photogrammetry-based 3D model generation
- Spatial Computing: LIDAR scanning for real-world environment integration
- AI Enhancement: Intelligent enemy pathfinding and adaptive difficulty
Conclusion
These three projects demonstrate the convergence of Unity, VR, AR, photogrammetry, and AI technologies, showcasing the potential for creating innovative and engaging experiences that bridge digital and physical worlds.
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